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1. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Can you please reactivate me ? :-)
- by Fujiko MaXjolt - at 2010.11.05 14:41:00
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2. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
please reactivate this account
- by Fujiko MaXjolt - at 2010.05.09 23:16:00
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3. Jump Freighters - in Test Server Feedback [original thread]
Does anyone know why they don't have rig-slots ? I've looked around and can't see a dev-reply anywhere on this... I get that regular Freighters don't get rig-slots because they'd possibly get over the magical 1 mil m3 mark that allows moving repa...
- by Fujiko MaXjolt - at 2009.03.24 13:52:00
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4. Apocrypha Missile Effect Revamp - in Test Server Feedback [original thread]
I have no idea, but the auto-cannons look GODLY!
- by Fujiko MaXjolt - at 2009.02.24 11:57:00
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5. Gallente Defensive Subsystems - in Test Server Feedback [original thread]
Originally by: Deviana Sevidon Only the Tengu Model can at the moment be tested. Other T3 cruisers are not yet completed or lack parts. Actually, I flew a Legion on SiSi yesterday - it was a rather peculiar succession of soap bubble...
- by Fujiko MaXjolt - at 2009.02.13 11:06:00
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6. Losing SP for T3 Ships is a Bad Idea. - in Test Server Feedback [original thread]
I wanted to fly one so bad in PvP, but then I found out CCP wants to nullify my RL ISK everytime i lose one, so I guess it's only on SiSi I'll ever be flying one in PvP. Seriously, WTF did they think when putting this in ? If you got SP in the ca...
- by Fujiko MaXjolt - at 2009.02.13 11:02:00
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7. LETTER TO CCP: Observations of a Jump Freighter Pilot and Producer - in Test Server Feedback [original thread]
What I would like to see, would be for CCP to put in a fuel bay on the jump freighters. This would take away the strain of carrying fuel from the already way too small cargo hold. Add to that the proposed boost to the cargo hold, and I think you h...
- by Fujiko MaXjolt - at 2008.01.31 09:19:00
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8. CCP, why does my carrier warp sideways? - in Test Server Feedback [original thread]
Because the rendering engine can't cope with the ACTUAL agility compared to the inherent agility would be my guess... You're getting this when turning a good distance before warping, no ?
- by Fujiko MaXjolt - at 2007.08.06 13:47:00
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9. Heavy Assault... Missiles? - in Test Server Feedback [original thread]
And while you're on the subject, there's the matter of HAM's requiring Standard Missiles 3 and not Rockets 3... IMHO, the entire skilltree for missiles is borked - it looks nothing like the turret counterpart, but fat chance of that being normali...
- by Fujiko MaXjolt - at 2007.08.06 13:44:00
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